From publisher blurb:
It's Diceless Dungeons! An old-school, digest-sized game without the bones...
You see, every old-school system has a diceless game inside of it, because they emphasize decision-making, exploration, and role-playing above all else. And Diceless dungeons obliges with everything you'd expect from this kind of experience. All the monsters, traps, and treasures. Herein you'll find:
Simple, yet robust, rules for character creation and the sorcerer's apprentice...
Engaging, but easy-to-use, mechanics that exploit the unknown to do what dice usually do...
Combat rules that duplicate the blow-by-blow action of traditional games...
Plus evil monsters and magic items ready to be won and wielded by the courageous!
All wrapped up in a flexible, narrative format that feels a lot like the imaginative play we knew and loved as children. Oh, and for the squeamish, there's OPTIONAL dice mechanics that are just as simple, easy, and narratively driven as everything else! So sharpen your swords and oil up that armor. The dungeons await heroes brave enough to enter them...