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The players slip into the roles of Bob, Peter and Justus and use their brains and a good memory to try to find out who is innocent and who is responsible for the acts of sabotage.
20 cards are placed face down on a game board, two for each of the ten people. One of these is collectively identified as the "culprit". The players move their pawn across the game board (between the character tiles) using dice and may then look at one of the neighboring pawn tiles. In this way, they try to find memory-like pairs of figures until only the "culprit" remains.
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Year Published
2001
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