Skip to main content

Dies Irae

Game ID: GID0095706
Collection Status
Description

When the World is literally going to Hell in a recovered shopping cart, working together as a team is incredibly important...and getting _everyone else_ to work as a team on your behalf is even more so!

Over 13 rounds on the night of Friday the 13th of an unspecified month in an unspecified year, you - alone - will attempt to shepherd, sacrifice and/or destroy, both zombies and survivors alike in order to survive until help arrives in the morning.

Each turn, you will draw 3 cards and postpone one of them (put it to the bottom of the deck) and then must put the others into play. Various effects can be triggered - resolved in the order of your choosing - which might result in gains and/or losses before you compare your Survivor Total against the current Zombie Threat Level: if you are being overwhelmed by this threat, your community will suffer!

Simply make it through the 13 turns of the game - see the Sun rise on a new day - and you will win...

Note: Dies Irae is the third game in Tony Boydell's "Infinity" solo game trilogy (along with Lux Aeterna and Aleph Null)

—description from the designer

Year Published
2025
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek