Adapted from the Table of Contents...
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…: Keep up with the news from Hero Games. This issue -- The Turakian Age, the new setting for Fantasy Hero., by Steven S. Long
HEROGLYPHS: See how Steve Long himself answers rules questions. This issue -- Pile on the layered defenses., by Steven S. Long
HERO UNIVERSE: Two new Sentinels, Iron Maiden and Lightwave, accompany their alien ally, Bronze Star., by Darren Watts
YOU GOTTA HAVE CHARACTER: Jim Savage was a rough and tough frontiersman who became the ruler of five separate Indian nations., by Jason Walters
POWER LOCKED IN CRYSTAL FIRE: The legendary properties of gemstones and minerals have a great impact on Fantasy Hero campaigns., by Steven S. Long
RESOURCE ROAD
ANIME MARTIAL ARTS: Three anime-style martial artists from a variety of backgrounds are ready to enter your campaign., by Michael Surbrook
CUSTOMIZING THE CAMPAIGN: Having trouble adapting your game to fit the rules? Then just adapt the rules to fit your game., by James Jandebeur
PILOTING MANEUVERS: Hostshot space pilots can do more than just fly from Point A to Point B. Use these maneuvers to do it in style!, by Ben Seeman
VARUNA, LTD.: This organization for Champions can supply your superheroes with valuable intel on supervillain activity., by Allen Varney
GADGETEERS ON PARADE: Three characters show off different gear of their trades: Wolfsbane, the werewolf hunter; The Craftsman, fixer of of crime; Albert and his alchemical wares., by Dave Mattingly