From the Table of Contents...
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…: Keep up with the news from Hero Games. This issue -- HeroSphere, Champions Universe, and Conquerors, Killers, and Crooks., by Steven S. Long
HEROGLYPHS: See how Steve Long himself answers rules questions. This issue -- casual characteristics other than STR., by Steven S. Long
CHAMPIONS LEFTOVERS: See the powers that fell onto the Champions cutting floor!, by Steven S. Long
HERO UNIVERSE: Check The Characters That Hero Forgot. This issue -- Der Sturmvogel., by Darren Watts
YOU GOTTA HAVE CHARACTER: Josephine Baker was an entertainer of many talents., by Jason Walters
ADVICE ALLEY
CLASSIC BITS: Some plot elements show up in just about every comic book. You can integrate these ideas into your Champions game., by Jacob Russell
THE GM'S TOOLBOX: Don't forget these supplies that are always handy to have at a game., by Wayne Walls
POINTLESS CHAMPIONS: No, not pointless that way! We're talking about playing Champions without worrying about point totals., by Theron Bretz
EVIL EXPRESS
THE WAYS OF THE WICKED: Play your villains effectively, by making them truly evil., by Steven Trustrum
MEGAVILLAINS: Some bad guys deserve more game time than a simple fight. Play those ultra-powerful menaces as they truly deserve., by Dean Shomshak
RESOURCE ROAD
THE EFFECTIVENESS RATING: Just because a character falls under the Active Point cap doesn't mean he's balanced. This worksheet helps prevent abuse., by Robert Pennington
MERIQUAI FALLS: NATIVE SONS: The Native American people of Meriquai Falls believe in totem spirits, and have a strong and detailed mythical history., by Dale Robbins
CHARACTER CORNER
COBALT: This vigilante master of mass has a grudge against his creators., by Ross Watson