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Digital Hero (Issue 36 - Apr 2006)

Game ID: GID0096001
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Adapted from the Table of Contents...

HERO HIGHWAY

WHEN LAST WE LEFT OUR HEROES…: Keep up with the news from Hero Games. This issue -- Worlds of Empire and The Ultimate Speedster., by Steven S. Long
HEROGLYPHS: See how Steve Long himself answers rules questions. This issue -- let's get crazy, with rules for Sanity Loss., by Steven S. Long
YOU GOTTA HAVE CHARACTER: Screamin' Jay Hawkins was one of the weirdest figures in rock n' roll history. He'll put a spell on you., by Jason Walters
LEFTOVER HERO: The scientific effects of moving very near the speed of light were left out of The Ultimate Speedster., by Scott Gray

RESOURCE ROAD

YOU GOTTA HAVE CULTURE -- FLORES: A lost island of cannibal pygmies with deadly poison. And it's real! What more scenic locale could a gamer visit?, by Joshua Keezer
EMPTY ROOMS AND VACANT WINDOWS: Haunted houses are staples of horror stories and folklore. But they're useful in more than just horror games., by Michael Surbrook

SPACE SECTOR

THE WHOLE PACKAGE: These four alien races can be used in more than just science fiction campaigns, with just minor tweaking., by D. T. Butchino
CAPTAIN PULVER: This experienced Cybertank operator uses his cybernetic parts and extensive field experience to shut down rebellions., by Paul Stevenson
SENSORS? WHICH SENSORS?: This listing of Terran Empire and Alien Wars starship sensors provides game mechanics for dozens of abilities., by Bob Greenwade
TERRAN EMPIRE FUN AND GAMES: What do Terran Empire citizens do on the weekends? These sports, games of chance, and travel opportunities should help., by Tom Rafalski
TIME WARP: Science fiction provides many theories of time travel, which you can put to use in your games., by Patrick Pena
THE WALLS HAVE EARS: The humanoids of Construstratus have marvelous crystalline technology. Or does it have them?, by Tom Rafalski

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