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Description
In Dingbats, each player has a time limit to try to win as many Dingbats cards as possible by solving the puzzle on each one. The first card chosen must be in a corner, and subsequent cards must be adjacent to the previous one, if possible. If an incorrect answer is given for a particular card, the turn ends immediately and a new card is placed on top. If a player gives the correct answer for a replacement card, they take all cards in that pile.
There are three categories of cards:
Thingbats - 5 points - part picture and part word
Dingbats - 10 points - words and numbers only
Kingbats - 15 points - harder Dingbats
There are optional wild cards which include actions such as forcing another player to miss a turn, or gaining extra time.
Year Published
2003
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