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Dinosaur Island

Game ID: GID0096499
Collection Status
Description

In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 20 · mix 1 · neu 1 · neg 1
Mentions per page
Top
Showing 1–24 of 24
Video V1mQPC3_Jqk The Secret Cabal top_50_list at 2:12 sentiment: positive
video_pk 12100 · mention_pk 35427
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Overall sentiment (raw)
positive
Pros
  • evokes Jurassic Park feel
  • engaging dinosaur-themed experience
Cons
  • can be heavy for casual players
Thematic elements
  • dinosaurs, park-building
  • Jurassic Park-inspired dinosaur park
  • theme-driven engine of park development
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting and park-building — players draft dice to perform actions and build their park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is a great two-player game
  • it's Jurassic Park the board game
  • I've only played it twice and I'm not sure yet, it hasn't stood the test of time
  • the tongue and cheek aspect of building this dystopian world
  • it's Sim City the board game
  • best time you can have playing this game is when you're drunk
References (from this video)
No references stored for this video.
Video xbibw-ZdCko Board Game Spotlight game_review at 26:56 sentiment: positive
video_pk 12052 · mention_pk 35299
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Overall sentiment (raw)
positive
Pros
  • Love this game
  • Fun gameplay
  • Great art
  • Neat looking
  • Thematic Jurassic Park experience
Cons
none
Thematic elements
  • Building dinosaur park
  • Jurassic Park-like setting
  • Themed worker placement
Comparison games
none
Mechanics (from transcript analysis)
  • Dinosaur genetics — Genetically create dinosaurs
  • Paddock building — Build enclosures for dinosaurs
  • Threat system — Manage threat level of dinosaurs
  • worker placement — Send workers to get resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is one of those games that you just got to have in your collection if you like euro style games
  • Porta is one of my favorite underrated games
  • Broom service I absolutely love food service one of the coolest mechanics in board games 100 percent recommend this game it is a hoot
  • Barron Park is my favorite polyomino Tetris in a board game game
  • Orleans is a top 5 game for me period just one of my favorite games to play ever
  • Power grid this was the game that got me into board gaming y'all
  • Seven wonders this is a modern-day classic
  • Betrayal at house on the hill every game is different
  • King of Tokyo one of those games that you have to have in your collection
  • If you like board games one or percent recommend this game
References (from this video)
No references stored for this video.
Video PjKUsh7DbJM Going Analog quiz_show at 11:46 sentiment: positive
video_pk 10754 · mention_pk 31728
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Overall sentiment (raw)
positive
Pros
  • Accessible theme with engine-building depth
Cons
  • Some may find it chaotic with large play areas
Thematic elements
  • theme-park management with creature shows
  • dinosaurs and park-building theme
  • light, management sim
Comparison games
  • Farmville: The Board Game
  • Bioshock: The Board Game
Mechanics (from transcript analysis)
  • worker placement / tableau building — build a park by placing workers to draft genes and build enclosures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cartographers my favorite part is monsters
  • you score a rhubarb pie out of all pies
  • I learned something today thank you
References (from this video)
No references stored for this video.
Video bhQevCF8xLE Foster the Meeple general_discussion at 14:07 sentiment: positive
video_pk 10592 · mention_pk 31229
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Overall sentiment (raw)
positive
Pros
  • heavier, thematic, and crunchy
Cons
  • can be heavy for quick plays
Thematic elements
  • roller/roll-and-build with franchises
  • dinosaurs theme park
  • theme-first, heavy strategy
Comparison games
  • Dinosaur World
  • Furnace (engine/build style)
Mechanics (from transcript analysis)
  • roll-and-write / engine-building — manage dinos, franchises, and park dynamics to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's kind of like The Mind but better.
  • it's a very, very good two-player game
  • we are so competitive that we need to be able to turn it off
  • I loved it so much I spilled my water all over the table
  • we've met some of our best friends this year
References (from this video)
No references stored for this video.
Video bhQevCF8xLE Foster the Meeple general_discussion at 14:07 sentiment: positive
video_pk 10592 · mention_pk 31238
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Overall sentiment (raw)
positive
Pros
  • thematic depth
  • solid engine-building elements
Cons
  • heavy for casual players
Thematic elements
  • roller/roll-and-write with franchise expansion
  • dinosaurs theme park
  • thematic, crunchy
Comparison games
  • Dinosaur World
  • Furnace (engine-building genre)
Mechanics (from transcript analysis)
  • roll-and-write / engine-building — manage dinos and park franchises to drive scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's kind of like The Mind but better.
  • it's a very, very good two-player game
  • we are so competitive that we need to be able to turn it off
  • I loved it so much I spilled my water all over the table
  • we've met some of our best friends this year
References (from this video)
No references stored for this video.
Video AXnzumaLUTk Unknown general_discussion at 3:28 sentiment: positive
video_pk 9395 · mention_pk 27731
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Overall sentiment (raw)
positive
Pros
  • Immersive theme and large footprint that sells the concept
  • Deep engine-building and replayability
Cons
  • Very table-hogging and lengthy setup
  • Can be intimidating for new players
Thematic elements
  • dinosaur genetic engineering and park management
  • a dinosaur theme park on a tropical island
  • adventure/park-management flavor
Comparison games
  • Dinosaur World
  • Draftosaurus
  • Dominant Species
Mechanics (from transcript analysis)
  • dice drafting — dice are used as staff to perform actions and advance plans
  • tile placement — tiles represent fossils/areas and are placed to develop the park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an insanely huge sprawling game that takes up a table
  • I love Gods Love Dinosaurs, it's a game I still am shocked that more people don't talk about
  • I freaking love Jurassic Park
  • Draftosaurus is simple and quick; it's a great starter
References (from this video)
No references stored for this video.
Video rBli4DNp5rY Board Game Coffee collection_tour at 0:27 sentiment: positive
video_pk 9257 · mention_pk 27354
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Overall sentiment (raw)
positive
Pros
  • enjoyed gameplay
Cons
none
Thematic elements
  • dinosaurs
  • theme_park
Comparison games
  • Dinosaur World
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sick kids hospital saved my life I wouldn't be here to give you these games if it wasn't for Saint Kitts hospital
  • most of them are projects yes this is our Shelf of haven't put away yet
  • we have a lot of prototypes we have some prototypes of games that were never released
  • you're probably not even supposed to mention some of these but you know what we never said an NDA let's do this
  • we can't do this I'm working all the time and I just can't get them done seven days a week 24 hours a day
  • I was very upset with that because it was confusing it was because yeah I didn't read the all in
  • he's like I'm done I'm gonna walk away you tell me what happens at the end
  • it's a turntable yeah it will use the Lazy Susan and we did one of those like uh That 70s Show
  • the loudest thing on the planet like it was a big Hollow 10 year old the dice
References (from this video)
No references stored for this video.
Video z4t7x3iyWYE Board Game Coffee rules teach at 0:22 sentiment: positive
video_pk 8208 · mention_pk 24095
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Overall sentiment (raw)
positive
Pros
  • Colorful theme
  • Engaging dinosaur park-building concepts
  • Strong table presence
Cons
  • Can feel fiddly or long-winded to teach
  • Steep learning curve for new players
Thematic elements
  • dinosaur park development and management
  • Island with dinosaurs, 1980s vibe
  • theme-driven engine with worker placement
Comparison games
  • Agricola
  • Viticulture
Mechanics (from transcript analysis)
  • set collection/dice-influenced resources — Players collect resources and DNA-like components to construct attractions and improve the park.
  • theme/fantasy-driven mechanics — Dinosaur-related actions and park management mechanics at the core of play, with a strong thematic veneer.
  • worker placement — Players place workers to perform park-building actions and manage resources to attract guests and manage dinosaurs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of my favorite worker placement games is Viticulture
  • it's so good
  • Viticulture as a first-time worker experience
  • Viticulture is colorful I love the theme
  • it's fun
  • looks like the 80s explorer exploded on a cardboard table
References (from this video)
No references stored for this video.
Video vXKfvvll5EU Foster the Meepolola comparison at 1:31 sentiment: positive
video_pk 7670 · mention_pk 22707
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Overall sentiment (raw)
positive
Pros
  • strong, immersive dinosaur theme with nostalgic appeal
  • chunky, tactile dice and high table presence
  • length can be tuned with short/medium/long game options
  • engaging core loop of DNA creation and park expansion
Cons
  • large setup and significant table space required
  • learning curve can be steep for new players
  • panel/paddock heavy components can be fiddly
Thematic elements
  • theme park management with DNA mixing and visitor dynamics
  • A dinosaur theme park on an island
  • immersive, nostalgic, colorful 1980s aesthetic
Comparison games
  • Dulosaur Island
  • Dinosaur Island Roaring Right
  • Dinosaur World
Mechanics (from transcript analysis)
  • dice-driven action selection — Roll dice to determine available actions each turn; action options are tied to dice results.
  • DNA assembly to create dinosaurs — Collect and combine DNA to generate new dinosaurs for your paddocks.
  • park construction and paddocks — Build paddocks, shops, and amenities to attract guests and generate points.
  • security/guest management — Manage park security to prevent guest losses from escaped dinosaurs.
  • visitor flow and path design — Invite guests, draw paths through the park, and use exits to score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we loved this game we loved the first one and we still do
  • this is a huge sprawling game that takes up a nice big chunk of your table
  • the dice are chunky we loved this game
  • i would rather just commit the extra two minutes to set up the full game of dino island and play it
  • the table presence is huge
  • this is the pinnacle dino game for people that like jurassic park
References (from this video)
No references stored for this video.
Video XbDEop9wGMU Broken People top_10_list sentiment: mixed
video_pk 7448 · mention_pk 22053
Overall sentiment (raw)
mixed
Pros
  • Retro dinosaur theme is excellent
  • Fun theme park building mechanics
  • Interesting dinosaur DNA collection system
  • Good decision-making about herbivores vs carnivores vs security
Cons
  • Significant setup time
  • Requires large table space
  • Very long with multiple players
  • Random guest pull from bag creates luck variance
  • Bloated with too much content
  • Gets eclipsed by other games in the collection
Thematic elements
  • Dinosaurs
  • Park Building
  • Retro Theme
  • Theme Park Tycoon
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are my top 100 games not necessarily the top 100 games
  • the lower end of my top 100 is still games I rank 8-9 out of ten if there are no sevens on this list
  • everything on here is the creme de la creme as far as I'm concerned
  • it hurt a lot
  • this can really destroy friendships if you're not careful
  • I have played through the whole game and I feel like I've barely scratched the surface
  • there is such a thing as too much for a game
  • I really want to play this but maybe not quite every single week
  • I am serious and don't call me Shirley
  • there's a lot of new content to throw in there
  • I do love a good sandbox game
References (from this video)
No references stored for this video.
Video OQl_kopDB3s Unknown general_discussion at 17:09 sentiment: positive
video_pk 7389 · mention_pk 21861
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Overall sentiment (raw)
positive
Pros
  • Fun, approachable theme
  • Solid family-weight engine-building
  • Polished production and components
Cons
  • Chaotic with multiple players
  • Can feel repetitive for long runs
Thematic elements
  • theme park construction with dinosaurs
  • dinosaur theme park on a remote island
  • lighthearted, theme-park-focused
Comparison games
  • Lords of Waterdeep
  • King of Tokyo
Mechanics (from transcript analysis)
  • dice drafting — dice-based resource generation and DNA mixing for attractions
  • engine building — develop attractions and infrastructure to generate points
  • worker placement — assign workers to build and staff attractions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to do a Q&A for everyone
  • the patreon is going well thank you for asking
  • Seventh Continent is definitely I'm excited to get back to that
  • we want to plan a proper Halloween night with candles and stuff
  • top ten travel games I wanted to talk about
  • plan is for it to be patreon backers actual heroes
  • lighting is really important
  • collaboration with Shut Up and Sit Down soon
  • the artwork on Dinosaur Island was garish on Kickstarter
References (from this video)
No references stored for this video.
Video b-mFD6GkX2I Going Analog interview at 6:02 sentiment: positive
video_pk 7100 · mention_pk 21022
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Click to watch at 6:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich dinosaur theming and table presence
  • Strategic depth with multiple viable paths to victory
Cons
  • Setup/teardown can be lengthy
  • Rulebook can be dense for new players
Thematic elements
  • Entrepreneurial dinosaur entertainment industry
  • Dinosaur theme park development
  • Theming drives strategy and table presence
Comparison games
none
Mechanics (from transcript analysis)
  • engine-building — Develop capabilities to generate resources and points over time.
  • tile/board placement — Arrange and optimize park layout with attractions and facilities.
  • worker placement — Assign workers to locations to harvest resources and build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 'co-designed a deck building area control game called path of light and shadow'
  • 'the game's about building a dinosaur theme park'
  • 'you co-designed Dead of Winter with Isaac Vega'
  • 'you can stop watching and go play a game'
  • "it's a t-rex on our dinosaur scoring scale"
  • 'Cosby Dude Tower' (reference to the host's favorite game mentioned in context)
References (from this video)
No references stored for this video.
Video UykBHF_U324 Secret Cabal top_10_list at 9:06 sentiment: positive
video_pk 6965 · mention_pk 20618
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Overall sentiment (raw)
positive
Pros
  • great, vibrant theme
  • deep park-management loop
  • numerous interactions with guests
Cons
  • heavy-weight; steep learning curve
  • color palette can be loud
Thematic elements
  • theme park management with dinosaurs, DNA research, and staff
  • Jurassic Park-inspired dinosaur park from the 1980s, neon Miami Vice palette
  • bright, retro-pop visuals with a playful tone
Comparison games
  • Roller Coaster Tycoon
Mechanics (from transcript analysis)
  • dice_and_drafting — dice-based element guides DNA development and research options
  • engine_building — design and upgrade park with attractions and exhibits
  • resource_management — manage staff, security, DNA research, and park resources
  • tile_and_worker_placement — allocate workers to build attractions and facilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really interesting game there aren't that many you know apocalyptic pick up and deliver games
  • look at the laboratories and yet the men it was scientists you're working with DNA
  • it's a fantastic game I love it
  • I think it's an excellent game I think that it runs the gamut of all of the aspects of what you would want to have in a dinosaur park game
References (from this video)
No references stored for this video.
Video Z1Z-7G5mnAs Josías top_10_list at 4:59 sentiment: positive
video_pk 6391 · mention_pk 18892
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Overall sentiment (raw)
positive
Pros
  • Really good game
  • Love dinosaurs theme
Cons
  • Can drag on a little bit long
  • Complicated at beginning to understand
  • Solo mode is just score hunt
Thematic elements
  • Dinosaur management
  • Dinosaur theme park
  • Park building with complexity
Comparison games
none
Mechanics (from transcript analysis)
  • Park Management — Build dinosaur theme park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I rank like games pretty much like how I feel right now about them right it's possible that next month I will rank the games way differently
  • Stonespine Architects definitely an a rank game for me um really amazing
  • I just absolutely love this one of my most favorite puzzly polyomino games
  • Château Burgundy is still in my top three games has been for a few years
  • I do not like auction games but I absolutely love Modern Art this is amazing
  • My City is like an amazing entry level deck builder but you can also play with people who like to play games a lot
  • Slay the Spire could be one of my games of the year wow this game is amazing
  • Fallout is really messed up by its winning condition
  • Pop-Up Pirate it's funny but is it a good game no it's not really a game right
  • I like vegetable themed games it sounds very specific but that's the way it is
References (from this video)
No references stored for this video.
Video nj3F6vDo76c Three Minute Board Games general_discussion at 2:27 sentiment: negative
video_pk 5714 · mention_pk 16963
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Overall sentiment (raw)
negative
Pros
  • cool art style
  • thematic concept
Cons
  • over-engineered with four phases and fiddly bits
  • ultimately feels like a run-of-the-mill worker placement beneath a stylish veneer
Thematic elements
  • dinosaurs and theme park
  • Jurassic Park-inspired theme with dinosaurs in pins
  • stylish veneer
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this exorcism for those games banishing them from my presence so they can move on to a better and hopefully more peaceful existence
  • there's no point holding on to stacks and stacks of boxes of games you're just never gonna play again
  • normalizing in the hobby
  • not every game needs to cater to my very peculiar Wants and needs
  • cathartic process of moving games on from my collection
References (from this video)
No references stored for this video.
Video FeTAVPnP-_0 Watch It Played top_10_list at 5:45 sentiment: positive
video_pk 4807 · mention_pk 14111
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Overall sentiment (raw)
positive
Pros
  • Excellent solo mode
  • Better as solo than multiplayer
  • Engaging objective-based gameplay
Cons
  • Table hog with long setup time
  • Component-heavy
Thematic elements
  • Build and manage theme park
  • Dinosaur theme park
  • Strategic planning
Comparison games
  • The Networks
Mechanics (from transcript analysis)
  • AI Opponent — AI takes away options while you play
  • Decision Space — Choose when to pursue each objective
  • Objective-based — Limited turns with challenges that disappear each turn
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've played about 300 solo games so this represents the top of all the solo games I've played
  • These are entirely my opinions based on my personal play experience
  • I think this is one of the cleverest solo modes on the market
  • When you win a game of Robinson Crusoe there are very few things in solo board gaming more satisfying
  • The closest experience in board gaming to being the captain on a bridge in a sci-fi movie where everything is going to shit
  • I'm probably a solo board gaming masochist
  • I just love Thunderbirds as a solo game
  • It feels like Legendary Encounters was built for the Alien theme and was built as an upgrade to the original Legendary system
  • Probably the best AI opponent in all of board gaming
  • Few games have that genuine sense of exploration
References (from this video)
No references stored for this video.
Video mKEXszaIlro Our Family Plays Games top_10_list at 37:58 sentiment: positive
video_pk 4416 · mention_pk 12937
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Overall sentiment (raw)
positive
Pros
  • Strong theme and approachable euro mechanics
  • family-friendly with kids
Cons
  • Can be long; downtime if players overthink decisions
Thematic elements
  • theme park development and DNA sequencing
  • Jurassic Park-inspired theme; dinosaur park building
  • semi-cooperative with competitive scoring
Comparison games
none
Mechanics (from transcript analysis)
  • engine-building — Develop parks and attractions
  • Resource management — Manage DNA samples and staff
  • set collection — Collect DNA and park components
  • tile placement — Place enclosures, shops, and attractions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically Jurassic Park in a box
  • the art is beautiful, it's ugly beautiful
  • we love Scoville
  • we ain't scared
  • Amen to you
  • the World's Fair is a great game
References (from this video)
No references stored for this video.
Video NIon1ZGwypo Foster the Meatball top_10_list at 19:05 sentiment: positive
video_pk 4403 · mention_pk 12882
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Overall sentiment (raw)
positive
Pros
  • Retro aesthetic and color palette
  • Beautiful theme execution
  • Complex gameplay with many options
  • Chunky components with great production
Cons
  • Extensive setup requirements
  • Standard meeples lack visual variety for different dinosaurs
Thematic elements
  • DNA and dinosaur creation
  • Jurassic Park theme park
Comparison games
none
Mechanics (from transcript analysis)
  • engine building — Build DNA to create dinosaurs
  • Resource management — Manage security and park operations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These go to 11 - just like in Spinal Tap
  • I literally started this video by saying everything will be cute and animal related, and the first one is murder war counts
  • You're basically Bilbo Baggins trying to steal Smaug's treasures
  • The only reason this game is on your list is because you always win
  • It's like clue but cooler and more dynamic
  • I love space... love space theme games... any space related games I'm in love with
  • I have Disney tattoos all over my arms
  • 1v1 all day, give me that
  • It is uncanny how lucky Jamie is
  • Mansions of Madness is so good like I love it
  • Jaws of the Lion was a great compromise where Gloomhaven is super heavy
References (from this video)
No references stored for this video.
Video VOvkIShyQRk Dice Tower top_10_list at 2:43 sentiment: positive
video_pk 3262 · mention_pk 9633
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Overall sentiment (raw)
positive
Pros
  • flows well round-to-round
  • easy to teach
  • multiple ways to attract visitors and score points
Cons
none
Thematic elements
  • dinosaur theme park management
  • Isla Nubler (island setting)
  • procedural and resource-management driven
Comparison games
none
Mechanics (from transcript analysis)
  • DNA drafting and dinosaur creation — draft DNA, DNA dice, and dinosaurs to populate your park
  • labor and visitor management — hire people, manage thrill meter, and attract visitors via diversions
  • random events via hullabaloo of visitors — visitors drawn from a bag based on the park's thrill meter; hooligans disrupt flow
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The passing mechanism. When a player passes around, each time it's their turn again, they receive a coin.
  • The real joy of this game comes down to building up a long series of buildings, then placing that residence and activating them all and getting all their resources.
  • The main goal of this game is, as I said, to be putting on the best show you can in your coliseum.
  • You only ever score your best show. If the points you get from your current show doesn't exceed your previous maximum point show, you don't score any more points.
  • The tucked card symbol will only add its strength to a played card. It cannot be played on its own.
  • Deep Madness has my favorite theme of all.
References (from this video)
No references stored for this video.
Video hgq9ydY6Kn4 Foster the Meatball general_discussion at 2:39 sentiment: positive
video_pk 1545 · mention_pk 4448
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Overall sentiment (raw)
positive
Pros
  • thematic and tactile dinosaur minis
  • engaging mid-game tension
Cons
  • sometimes feels luck-influenced by dice
  • box contents can be heavy to manage
Thematic elements
  • dinosaurs and theme park management
  • dinosaurs and park-building in a theme-park setting
  • light
Comparison games
  • Lords of Vegas
  • 1860: Railways on the Isle
Mechanics (from transcript analysis)
  • Dice-driven actions — dice outcomes drive actions and events each round.
  • engine building — develop a park engine with attractions and dinos.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I love hate drafting"
  • "it's christmas when you unbox a game"
  • "the sound of dice hitting the side of a wooden dice tray"
  • "brew baby"
  • "i'm literally miserable playing unicorn fever"
  • "I love the first time you get to unbox a board game"
References (from this video)
No references stored for this video.
Video cxwDVnFMN4I Brothers Murph general_discussion at 1:05 sentiment: neutral
video_pk 1210 · mention_pk 3509
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Overall sentiment (raw)
neutral
Pros
  • Strong thematic integration with mechanics that reinforce park-building decisions
  • Deep strategic layer around resource flow and investment in paddocks
  • Engaging decisions related to upgrading facilities and dinosaurs
Cons
  • Complex rules can be intimidating to new players
  • Can experience downtime or slow teaching pace for larger player counts
  • Potential for analysis paralysis due to multiple interdependent choices
Thematic elements
  • building a dinosaur theme park with genetic engineering and park management
  • Jurassic-era theme park on a fictional island
  • engineered theme integration with resource and risk management
Comparison games
none
Mechanics (from transcript analysis)
  • Paddock construction and dinosaur deployment — Players construct paddocks and place dinosaurs to attract visitors and earn prestige/points.
  • Resource management — Players manage DNA tokens, money, and workers to pay costs, upgrade assets, and hatch or deploy dinosaurs.
  • worker placement — Players place workers to take actions such as collecting DNA, hiring and paying for upkeep, building paddocks, and upgrading facilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you dun goofed
  • I am curious, be honest man
  • we're all imperfect creatures
  • what do you do if you get a round or two down do you try to reverse-engineer your turn
References (from this video)
No references stored for this video.
Video BSERix8dSUg Our Family Plays Games top_10_list at 25:30 sentiment: positive
video_pk 969 · mention_pk 2730
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Overall sentiment (raw)
positive
Pros
  • Immersive theme with tactile components
  • Expansions add depth
Cons
  • Can be long for casual sessions
Thematic elements
  • dinosaur parks with safety and entertainment values
  • Dinosaurs and theme-park creation
  • family-friendly, thematic
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / resource management — Gather resources to upgrade park and entertain guests.
  • Worker/move planning and placement — Plan worker actions to build dinosaur attractions and facilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really cool it doesn't get enough love because it's a really cool game
  • I win at it all the time and I don't even know why
  • the market manipulates you
  • I do love some space cowboys
  • stab you in the back everybody yes
References (from this video)
No references stored for this video.
Video zeOU5Qmd3Hg Cardboard Herald top_10_list at 4:16
video_pk 373 · mention_pk 1138
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Pros
none
Cons
none
Thematic elements
  • theme park / dinosaur park management
  • prehistoric amusement park development
Comparison games
none
Mechanics (from transcript analysis)
  • Worker placement / resource management — players place workers to collect resources and build attractions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • number 10 pallet swapped illustrations
  • palette swaps of one color to another
  • sexy but space wasting insert
  • it's just demeaning
  • big floppy rulebooks
  • overly homogenized or equitable values
  • implicit rather than explicit rules or really just not having clearly defined rules in your freaking rule book
  • squared corners on cards
  • lack of color blind accessibility options
  • once someone puts six stars out then their turn is the last turn and there's no ability for anyone else to recover from that
References (from this video)
No references stored for this video.
Video HrFf727u1Jw Crack a Little top_10_list at 5:05 sentiment: positive
video_pk 119 · mention_pk 321
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Click to watch at 5:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic pull
  • Two-player mode offers tight pacing
Cons
  • Setup can be heavy; board can feel overwhelming
Thematic elements
  • Dinos and park-building excitement
  • Isla of dinosaurs, theme park management vibe
  • Thematic, family-friendly
Comparison games
  • Dice Throne
  • Duelist Island
Mechanics (from transcript analysis)
  • tableau-building / set collection — Draft dinosaurs and park components to assemble a functioning park.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Two-player head-to-head pitcher.
  • This is Star Wars in a box.
  • It's the most thematic experience in a board game you will ever play.
  • Get out and play some games.
  • This is like forcing a book lover to choose their favorite book.
  • Orleans with Trade and Intrigue changes it in such a way that it's necessary.
References (from this video)
No references stored for this video.
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