This is a therapeutic educational game designed to help children cope with stressful situations.
Players roll dice and consult a Symptoms Chart with a whimsical cartoon illustration of a stressed-out dinosaur. The active player chooses a Control Card or a Relaxation Card in response. If the text on the card increases that player's anxiety he or she must take a Stress Rock chip. A player stuck with a Victim Card gets hit on the head with a foam rock. The player then describes how he or she will deal with this stressful event.
EXAMPLE: The child is stressed "when his Dad hogs the TV."
The object of the game is to get rid of all Stress Rocks in a player's possession.
Designed for kids age six and older to play with a parent, teacher, or therapist.
Includes charts, cards, dice, chips, rules, and a large chunk of foam granite.
—user summary