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Journeys in fantasy or post-apocalyptic games are lengthy and often dangerous ordeals. Most commoners prefer to stay in their home city, town, or collection of farms. Adventurers and merchants, however, spend as much time traveling as they do staying in civilized areas. Distant Journeys provides you with a simple system for Savage Worlds to provide a more detailed experience for those long days on the road (or hills, if you prefer to travel cross country).
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