Skip to main content

DM Options: Monster Talents

Game ID: GID0098211
Collection Status
Description

Publisher Blurb:

DM Options: Monster Talents is the stand-alone follow up to the best selling Character Options: Talents and Character Options: Talents II.

It contains over 150 pages of detailed talents to spice up your monsters and make your encounters more challenging, fresh, and unpredictable! In addition, it also has a player section for the six new character races presented in Volo's Guide to Monsters! Finally, it includes a new creature template: the Elite Monster!

Chapter 1. Talents for the creatures from the Monster Manual.

Chapter 2. Talents for the miscellaneous creatures.

Chapter 3. Talents for the Character Races from Volo's Guide.

Chapter 4. The Elite Monster template helps you utilize the talents in creating boss-type versions of monsters. Includes examples (Elite Balor, Elite Chimera, etc.).

About this Book
DM Options: Monster Talents is the third book about the Talents concept. The first two books, Character Options: Talents and Character Options: Talents II, have both been successful and made a huge impact to a lot of players' gaming experience. However, it did have balance issues that a DM had to address. And this book will finally help the DM do that. This time, the talents are not for the players (well. almost... see Chapter 3). This time, it's the DM who gets to have the fun choosing and playing around with feat-like options for monsters.

This book covers the creatures from the Monster Manual book, providing several talents to choose from for each critter, depending on their CR. The higher the creature's CR, the more talents they can have and the bigger their selection. As a result, you'll have plenty of options to make the tired and typical encounters your players have gone accustomed to dealing with suddenly fresh and exciting. With talents like the stirge's insidious Anesthetic Bite, the beholder's obnoxious Redirect Central Eye, the balor's destructive Meteor Strike, the tarrasque's terrifying Disintegration Breath, and the truly horrifying rage-quit inducing Potent Antennae of the rust Monster to arm your monsters with, you'll have a delightful time tormenting and shocking your players.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek