Doodaddy is a family dice game, similar to 10,000, where each player collects points during his/her turn, which he/she may add to his total, or not, depending on how aggressively or cautiously he/she plays.
As each player rolls during his/her turn, the player is looking to score points, in the form of sets. If a roll scores any points, he may set aside any number of sets that he wants to claim points from, and either: 1) roll all remaining dice, hoping to score additional Sets., 2) roll all six dice again if all six dice have scored points, or 3) calculate the points and move on. A player has to start with 500 points to get on the table. If a roll scores nothing, the turn is forfeited, and it’s the next players turn.
Points…
a single 1 : 100
a single 5 : 50
triple of 1's : 1000
triple of 2's : 200
triple of 3's : 300
triple of 4's : 400
triple of 5's : 500
triple of 6's : 600
six-of-a-kind : Instant winner
three pair (DOODADDY) : 1,500
Straight of 6 : 1,500
Players need to reach 10,000 points to win.