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Dragon (Issue 190 - Feb 1993)

Game ID: GID0101564
Collection Status
Description

Table of contents:

SPECIAL ATTRACTIONS

In Poseidon's Lair - There's another world to see - as close as the nearest shore.

Monsters of the Deep - Half the danger in adventuring in the ocean involves the unfriendly inhabitants...
Deep Beneath the Waves - And the other half of the danger lies in the environment itself.

REVIEWS

The Role of Computers - The art of warfare - computer warfare, that is.
Role-playing Reviews - From one game system, many genres: Steve Jackson Games GURPS® system.
Through the Looking Glass - In space, there's only one race of real Aliens!

FEATURES

The Ecology of the Actaeon - Another good reason to be nice to Mother Nature.
Divide and Conquer - Never split the party-but if you do, here's how to do it right.
The Known World Grimoire - Back to basics: more on the economics of the D&D® game world.
The MARVEL®-Phile - Whaddya know? A MARVEL SUPER HEROES "Sage Advice" column.
Novel Ideas - On the horizon-shelves of great reading from TSR!
The Game Wizards - A guided tour of Waterdeep with your (untrustworthy) host, Volo.
Sounds of Wonder & Delight - What music is played during those long Arabian nights?
Unique Unicorns - A stableful of all-new species for every land and clime.
Too Bizarre to be Magical - The portrait that ruled a nation, and other psionic devices.

DEPARTMENTS

Letters
Sage Advice
Editorial
Dragonmirth
Convention Calendar
Twilight Empire
TSR Previews
Gamers Guide
Forum

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