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Dragon Castle

Game ID: GID0102127
Collection Status
Description

Dragon Castle is a game freely inspired by Mahjong Solitaire. During your turn, you take a pair of identical tiles from the central "castle" (known as the Dragon Castle) and place them on your own realm board to build your own castle. From time to time, you may sacrifice these tiles to acquire shrines in their place.

Every time you create a set of tiles of the same kind, you "consolidate" them, i.e. flip them face down to score points. When you consolidate a set, you may also build shrines on top of the consolidated tiles: Shrines allow you to score more points, but they also limit your building options. You may also take advantage of the available spirit card and its game-changing powers...but this will come at a cost! Finally, don't forget to check the dragon card in play, and to follow the building requirements to score bonus points.

When the Dragon Castle has been reduced to only one floor, the end of the game is triggered. After one final round, the player with the most points is the lord of the new Dragon Castle…and the winner of the game!

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video fCqs4BwDSBA Rolls in the Family top_10_list at 24:29 sentiment: mixed
video_pk 9557 · mention_pk 28291
Video thumbnail
Click to watch at 24:29
Overall sentiment (raw)
mixed
Pros
  • excellent components and presentation
  • depth from tile-placement with thematic flavor
Cons
  • over time, depth feels limited after many plays
  • could be too cozy or feel less exciting for some groups
Thematic elements
  • building a tiled fortress/castle with dragon scoring twists
  • oriental-themed abstract strategy
  • cozy, strategic, tile-placement puzzle
Comparison games
  • Ma Jiang (original inspiration)
  • Planet Unknown
Mechanics (from transcript analysis)
  • dragon scoring conditions — special scoring rules that vary game to game
  • tile placement / pattern building — slide and flip tiles to form patterns and build a personal castle
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They're leaving. They're gone. They're dead to us.
  • I'm rating Walk and Roll a five out of 10.
  • I rate it a six out of 10.
  • Aon's End is a great game and there are a lot of people I think that would really enjoy it.
  • Gloomhaven will always stand as one that I have such fond memories of.
  • Star Wars Imperial Assault... a nine out of 10.
  • World Wonders is a is a really solid game. Planet Unknown ended up replacing World Wonders for me.
References (from this video)
No references stored for this video.
Video f-roYHvUt3I Chairman of the Board top_10_list at 10:22 sentiment: positive
video_pk 4777 · mention_pk 14002
Video thumbnail
Click to watch at 10:22
Overall sentiment (raw)
positive
Pros
  • elegant production and rules clarity
  • accessible yet strategic
Cons
  • content may feel familiar to euro players
Thematic elements
  • aesthetically deluxe but accessible tile placement
  • Tile-placement with a dragon/roof-building theme
  • elegant, strategic
Comparison games
  • Medieval-themed tile-laying peers
Mechanics (from transcript analysis)
  • end-game objectives — Variable scoring cards and objectives create depth.
  • tile placement — Draft and place tiles to match symbols and score via roofs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was definitely the hardest to rank these games
  • none of these games I thought were bad this month
  • this is an absolute delight
  • ultra smooth ultra fun
  • this is a thinky filler game with a great weight and repercussions
  • you can teach this one in 30 seconds
  • very elegant and easy to teach
  • the elegance of the system is amazing
  • I'm absolutely hit for me
References (from this video)
No references stored for this video.
Video tShIT2ljkEQ Brothers B top_10_list at 14:30 sentiment: positive
video_pk 352 · mention_pk 1026
Video thumbnail
Click to watch at 14:30
Overall sentiment (raw)
positive
Pros
  • very pretty production
  • deep and elegant puzzle
  • replayability and depth
Cons
  • can be heavy for newcomers
Thematic elements
  • tile drafting and flipping
  • Maang-inspired central board; shrine motifs
  • elegant, architecture-focused
Comparison games
none
Mechanics (from transcript analysis)
  • flipping/score mechanic — flip tiles when four of the same color are flipped to score; higher flips yield more points
  • setup and elevation — build a shrine-oriented board; roofs add points and affect future placement
  • tile drafting — draft two matching tiles; any open long side allowed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Boop I love all of them I will buy every single one of them I don't care I absolutely love this game
  • it's a perfect Gateway game to kind of get people into the hobby
  • Santorini is a great abstract strategy game
  • it's a Maang inspired game
  • this is a banger of an abstract strategy game
  • I will buy every single one of them
References (from this video)
No references stored for this video.
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