Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to!
In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
The Drop It rulebook includes variant rules for simpler play or more variety from game to game.
- Fun dexterity game
- Super simple
- Tons of fun
- Great game
- Brilliant
- Dropping pieces game
- Dexterity tower
- Physical challenge
Mechanics (from transcript analysis)
- dexterity — Drop pieces without touching same color or shape
- Piece dropping — Carefully drop pieces to score points
Video topics + discussion points
Quotes (from this video)
- Agricola is one of those games that you just got to have in your collection if you like euro style games
- Porta is one of my favorite underrated games
- Broom service I absolutely love food service one of the coolest mechanics in board games 100 percent recommend this game it is a hoot
- Barron Park is my favorite polyomino Tetris in a board game game
- Orleans is a top 5 game for me period just one of my favorite games to play ever
- Power grid this was the game that got me into board gaming y'all
- Seven wonders this is a modern-day classic
- Betrayal at house on the hill every game is different
- King of Tokyo one of those games that you have to have in your collection
- If you like board games one or percent recommend this game
References (from this video)
- easy to teach
- good for mixed-age groups
- some players may dislike cutting/paperwork aspects
- creative puzzle with cutting/crafting feel
- construction/dropping pieces
- lighthearted
- Kung Fu Zoo
- Kung Fu Zoo (older edition)
Mechanics (from transcript analysis)
- dexterity — drop pieces into a structure following rules and scoring
- Planning — prepare and cut cards/pieces to optimize final score
Video topics + discussion points
Quotes (from this video)
- Dexterity games it's a sport-like element, there's almost a sport aspect to a dexterity game.
- we love to hate games, we love to hate.
- Strike is a ton of fun and is accessible for a big group.
- it's not only like rewarding when you're actually able to make some really awesome throws but it's not like really complicated.
- there's social contract at the table of like we're around a table and it's okay to be a troll and to like cut people out of deals but there's that level you can take it.
- this is the best real time game that I have in my collection.
References (from this video)
- mass market appeal
- great for quick, chaotic fun
- can be short-lived for some players
- drop blocks from a stack without toppling the rest
- Abstract dexterity challenge
- fun, chaotic
Mechanics (from transcript analysis)
- dexterity stacking — Drop shapes through a vertical slot and avoid touching shapes.
Video topics + discussion points
Quotes (from this video)
- this was definitely the hardest to rank these games
- none of these games I thought were bad this month
- this is an absolute delight
- ultra smooth ultra fun
- this is a thinky filler game with a great weight and repercussions
- you can teach this one in 30 seconds
- very elegant and easy to teach
- the elegance of the system is amazing
- I'm absolutely hit for me