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Dungeon (Issue 161 - Dec 2008)

Game ID: GID0105719
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Contents:

THE TEMPLE BETWEEN By Ari Marmell: A Scales of War Adventure Path
adventure. The PCs return to Overlook, once again having averted disaster in Elsir Vale, and gaining a potent new ally in the process. But they return to an uneasy city—and the warm welcome they’ve grown used to has chilled. And now there are rumors of something strange happening with the city’s temples and shrines. As the PCs investigate, they uncover another startling truth of Overlook, the real reason the city has become so important in the war, and the nature of their true enemy in the city. An adventure for 9th-level PCs.

TOUCH OF MADNESS By Robert J. Schwalb: Updated from 3rd Edition, this adventure is the first in a three-part series. The PCs must face and eliminate a strange, aberrant threat to the town of Wellspring. A notable group of adventurers known as the Stormcrows recently set off from the city to retrieve a potent artifact of Ioun, and never returned. Now bizarre monstrosities are attacking Wellspring, and the heroes must uncover the nature of the threat seemingly unleashed by the missing adventurers. An adventure for 10th-level PCs.

CAMPAIGN WORKBOOK: RUINS OF STARMANTLE By Bruce R. Cordell: Campaign Workbook returns with an encounter adapted from the Forgotten Realms novel Spellplague.

Columns:

EDITORIAL by Chris Youngs, titled: Battle in Seattle

RULING SKILL CHALLENGES By Mike Mearls: Mike continues to educate on the nature of skill challenges, with unique applications and examples.

SAVE MY GAME By Stephen Radney-MacFarland: A DM’s best friend? Stephen Radney-MacFarland, back with more advice and letters from the mailbag.

DUNGEONCRAFT By James Wyatt: James discusses the latest changes to his fledgling campaign.

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