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From the introduction:
These maps present small, mini‐dungeons with at least two entrances and exits. These might be used as stand‐alone adventure locations, but are ideal for connecting two dungeons together or acting as sub‐levels. Characters just went down that "expansion" passage? It leads here. Party stumbled into a teleporter? They arrive here. Keep these handy, and you'll never be without a quick, easily‐tailored dungeon locale!
These maps are presented without statistics, monsters, treasure or plot. The referee must flesh them out to best suit his or her needs and to correctly challenge the party level. Scale may be set however the referee desires, though 5‐foot or 10‐foot squares are usual.
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