In Duos, a.k.a. Team Play, players compete in teams of twos to score points. On a turn, a player can draw two cards, pass 1-2 cards face down to their teammate, and complete one or more goals in whatever order they wish.
Cards come numbered 1-8 in magenta and blue with multiple copies of each card. Each player has a personal, face-up goal, with one public goal being available for all players, with goals being something like have four blue cards in sequence, have three of the same even number, or have two magenta cards that add to a third magenta card.
As soon as you have the right cards in hand, you can discard them to complete your personal goal or the public one, after which a new goal is revealed, with the achieving player being able to reject the first one revealed. When a team has completed eight goals, each player has one final turn, then whichever team has scored more points for its goals wins.
- plays for 2, 4, or 6 players in team format
- simple set collection mechanics
- quick gameplay
- large number card visibility
- accessible to older players and younger learners
- no table talk allowed about goals
- need to complete 8 goals to win
- set collection
- teamwork
- Skip-Bo
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Grab your dice and shuffle your deck. It's game time now.
- We're playing games with wood and meeples.
- It's a hit. Everybody enjoys it.
- Really low entry to rules. Just move and pick and it's fun.
- I would love to share even more thoughts on it. It's in my top 10 games I've played this year.
- Don't give candy corn to trick-or-treaters - it's only good as candle jar filler for decorations.
- This is a set collection game with team-based gameplay.