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Reviewing the book: This is a book of "House Rules", classes and musings for D&D. Topics covered include: True Mages and Wizard-lings (new classes), Spell Fumbles, Staff Spells, Charis Magic, Look of Eagles, Clerics and their Spells, Notes on Clerical Light, New Spells, Dexterity rules for initiative, Parry-Fumble-Crit, Weapons Damage, Critical Hits for Missiles, Poison Reaction Chart, Sighting, Movement in Melee, Fighters and Learning, Skickles (new race/monster), Spirit Jewels, Monsters and Such, Dragons and Such, Iron Woods, Calerts (new class), Comeliness, Clothing, Brief Wine List, Gods, God Powers and Misc. Notes.
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