Publisher's blurb:
The characters find themselves in a tiny ship, stranded and unmoving in the vastness of Wildspace, millions of miles from anyone who could help them. To save themselves, they must explore the ship for anything that can help, and face down the echoes of former pilots within the ship's helm.
This is a split adventure: where one character faces the challenges of former spelljammers, while the rest of the party tries to find a way of communicating with and assisting them. It culminates in a battle inside virtual space.
This adventure deals heavily with githyanki history and lore, mostly focusing on evil githyanki and the Lich Queen Vlaakith. It includes a lot of githyanki names, some of which may be a bit of a mouthful.
A 2 Hour Adventurers League Adventure for Tier 2 Characters. Optimised for APL 8.