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Echoes Of Exile Solo Adventure

Game ID: GID0109796
Collection Status
Description

From publisher blurb:

Corporate warfare in the Known doesn’t involve boardrooms or stock markets. It’s a world of shadow deals, cutthroat espionage, and assassinations carried out by ghost operatives who leave no trace behind. The megacorporations that rule the galaxy are locked in an endless battle for supremacy, each vying for control over rare resources, advanced technology, and political influence. In this game, one mistake means death. But for someone like you, who knows the rules, there’s always an advantage. The job begins like any other. You’ve been hired by HadarTech, the most powerful tech conglomerate in the sector. Your mission? Infiltrate Nazkora Industries, their ruthless competitor, and steal the blueprint for a revolutionary weapon: The Blackthorn Device. They say it’s capable of reprogramming AI systems across entire star systems – a weapon that could shift the balance of power permanently. But Nazkora doesn’t just protect its assets with data encryption; they’ve employed The Sefirim, an elite group of assassins known for eliminating threats before they become problems. The minute you accept the contract, you know you’re being hunted. As your ship streaks through space toward Tirzah Station, where Nazkora keeps its most sensitive information, you feel the weight of the mission settling in. This isn’t just about money anymore. HadarTech is hiding something from you, something you’ll need to uncover before the mission is over. Your contact at Nazkora, a shadowy figure named Saavrim, claims to want to help you, but the deeper you go, the more you realize that very few can be trusted.

In this Solo Adventure you assume the role of a Character in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.

The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.

The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.

Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.

Once you have familiarised yourself with the following few pages, you are ready to begin.

THE BONUS DIE

When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.

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