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An electric first "computer" with 80 different lectures in several subjects, optical and acoustic signals stimulate hand-eye-coordination and an optical self-correction mechanism shows the correct answer after two false ones. The colourfully illustrated cards are numbered according to difficulty, a button lights up beside a question and the child has to press a button for an answer, correct and false answers are marked by different sounds. Who answers most answers correctly wins the game.
Year Published
2005
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