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Electropolis

Game ID: GID0111701
Collection Status
Description

Electropolis is a strategic city-building boardgame. As the mayor of the ever-growing city, you must plan out the best energy solution to meet the skyrocketing demand of electricity.

The pros and cons of coal-fired plants, green energy, and nuclear power challenge you with tough decisions throughout the game. The dynamic turn order selection mechanic ignites an intense player interaction in pursuit of construction permits for specific zones and crucial tiles to be claimed.

Should you act early to grab the stronger tiles, or wait to be able to construct more buildings and expand your city? Outwit your fellow mayors and build the most magnificent city to win the game!

—description from the publisher

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video qSz6XTLbUAU BoardGameGeek general_discussion at 35:00 sentiment: positive
video_pk 8896 · mention_pk 26235
Video thumbnail
Click to watch at 35:00
Overall sentiment (raw)
positive
Pros
  • Engaging puzzle
  • Accessible while offering strategic depth
Cons
  • Art style is functionally lean; could be more eye-catching
Thematic elements
  • power generation, policy, and city energy balance
  • Urban energy economy and city planning
  • economic/policy-driven
Comparison games
  • Power Grid
  • Ark Nova
Mechanics (from transcript analysis)
  • drafting; tableau building — Draft tiles for power plants and energy sources and build a city tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The social interaction, that's part of the reason I started Violet Daisy was to bring people together around the table.
  • There's a lot of value in the art and design in games—the art influences purchasing decisions and how you play.
  • Board games are for adults, but they can be for everyone when you find the right game.
  • Cooperation in Clover helps you learn about your friends and their brains, and helps everyone shine.
  • We need more balance in work and free time; gaming is one way to reclaim some of that space.
  • Let me win or let someone else win? We balance competition with care because we love our friends.
References (from this video)
No references stored for this video.
Video dM9iZCULFg4 Might I Suggest top_10_list at 1:29 sentiment: positive
video_pk 1203 · mention_pk 3484
Video thumbnail
Click to watch at 1:29
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration of energy decisions and urban planning
  • Clean, appealing artwork
  • Engaging tile-placement puzzle
Cons
  • Can be punishing for new players due to pollution balance
  • Rule complexity can be a barrier to entry
Thematic elements
  • Energy policy, sustainability, urban planning
  • A tile-placement city-building scenario where players manage urban infrastructure and energy choices.
  • thematic, realism-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Pollution management / energy mix — Players balance pollution output as they choose energy sources.
  • tile placement — Players place tiles to build a city grid and connect infrastructure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'll be doing a giveaway on my instagram page of the number one game at the end of this list
  • i'll also be running a fundraiser to support the stop asian hate cause
  • donation would mean the world to me if you'd donate and it might also earn you a few extra entries into the giveaway
  • thanks so much for sticking around to the end
  • yokohama is truly a gamer's game
References (from this video)
No references stored for this video.
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