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A bidding game for 2-4+ players in which each player represents a powerful Arab family faction during The Rise of the Caliphate 632 - 750.
The game is played in 10 turns with each turn representing one conquest: Arabia, Palestine, Babylonia, Syria, Egypt, Persia, North Africa, Afghanistan, Spain, Sind
Players share a common set of victory tokens and fate points and a single caliph token
Players share a common deck comprising three card types: Control, Conquest, Culture. Cards have a value of 1, 2 or 3. There are 4 different types of culture cards: Religion, Science, Art, and Custom.
After 10 turns the game ends. The player with the most victory points at the end of the game wins.
Year Published
2011
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