ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
The Spanish edition was released in October 2007.
España 1936: La Armada is an expansion to the Spanish edition released in 2008. It includes naval rules, cards and a new board for naval operations.
The English edition includes the basic game and the expansion. It was released in May 2008.
ESPAÑA 1936 es un juego de simulación histórica que recrea los hechos acontecidos durante la Guerra Civil Española (1936-39).
Utiliza un tablero dividido en zonas conectadas entre si, con fichas a nivel operacional. Tiene cartas para desarrollar los eventos de la guerra y modificar combates decisivos. No tiene CRT, y los combates son sencillos pero reales para el conflicto. El turno y los combates son alternativos, lo que crean una gran intereacción entre los jugadores. Pensado tanto para principiantes como para expertos.
El juego está disponible en la edición española desde octubre de 2007.
España 1936: La Armada es una expansión para el juego, producida en Octubre 2008 Incluye reglas navales, fichas, nuevas cartas y un tablero de operaciones navales. Esta disponible de manera gratuita en las tiendas habituales o a traves de Devir Iberia
La edición en inglés incluye, además de la versión original, la expansión. Se acabó de producir en mayo de 2008.
- card-driven design fits the historical theme well
- two-player focus yields crisp decisions
- unknown publisher/designer details in transcript
- asymmetric balance may require setup/readiness for new players
- card-driven wargame with two asymmetrical sides
- Spanish Civil War, two opposing factions
- historical but approachable through cards
- Shores of Tripoli
- other card-driven two-player wargames
Mechanics (from transcript analysis)
- Card-driven actions — cards drive the flow of actions for each side; asymmetric powers emphasized
- two-player focus — designed primarily for head-to-head play with historical framing
Video topics + discussion points
Quotes (from this video)
- "bubble wrap... that's amazing"
- "it's like an area control type of game but everybody plays as an asymmetrical character"
- "two-player only game... sneaky fun"
- "I freaking loved it"
- "it's quick to play but it's really strategic"