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Make no little plans; they have no magic to stir one's blood. Make big plans, aim high in hope and work, remembering that a noble, logical diagram once recorded will never die, but will be a living thing, asserting itself with ever growing insistency.
The aftershocks of this ontological declaration shake the multiverse (and spill your drink). Somebody might want to look into that. Will you?
A four-hour Planescape adventure of time, being and perception for Tier 2 characters.
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