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Euthia: Torment of Resurrection

Game ID: GID0117931
Collection Status
Description

Euthia: Torment of Resurrection is an open-world sandbox RPG strategy for 1-4 players that can be played competitively, cooperatively, or solo. Choose one of six heroes with different play styles and unique ability trees and embark on a wide range of epic, fantasy adventures through infinitely replayable scenarios. Wander through an expanding open world generated by modular map tiles that will be different every time you play. Discover areas where you can fight monsters, gather resources, trade with merchants, pursue side quests, and confront elemental powers. Your actions grant you reputation and wealth so you can develop your hero by unlocking new abilities and customizing your equipment.

—description from the publisher

Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Video o706-gRHH-0 Three Minute Board Game game_review at 2:42 sentiment: mixed
video_pk 2173 · mention_pk 6368
Video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Massive fantasy scope with open-ended exploration and a sandbox feel
  • Character progression is rewarding through treasure, skills, and equipment
  • Mitigation mechanics (gaar tokens) provide meaningful risk control during dice resolution
  • Strong alignment for solo play or small groups of experienced gamers who invest time to learn and optimize
  • Numerous scenarios and replay potential due to scenario variety and open-ended play style
Cons
  • Extremely bulky footprint that demands significant space, time, and financial commitment
  • Table presence is substantial, making it a challenge to fit into regular game nights with other titles
  • Initial learning curve is very sharp; onboarding can be lengthy and intimidating for new players
  • Storage and packing logistics are challenging despite impressive design; unloading and setup can be onerous
Thematic elements
  • Glory, renown, and personal hero progression in a sandbox-style fantasy campaign. Themes include risk versus reward, exploration, and the negotiation of power through equipment, skills, and status.
  • A sprawling high-fantasy world in which adventurers explore with a mix of elemental threats, dungeons, and open-ended questlines. The setting supports both brass-tack dungeon crawls and broad sandbox exploration, with a strong emphasis on character progression and scalable difficulty through monsters, doom, and resource management.
  • Open-ended, scenario-based with enduring character advancement. The game signals that players can carve their own path, choosing missions, locations, and strategies rather than following a fixed narrative arc.
Comparison games
  • Talisman
  • Mage Knight
  • Heroes of Might and Magic
Mechanics (from transcript analysis)
  • Action markers — Each player has three action markers per turn that determine movement points or a dedicated action. Free actions can be taken in between movements to stack efficiency and adapt to the board state.
  • combat with monsters — Monsters are drawn from a deck; players engage in combat using weapons, skills, and gaar-tokens to re-roll dice. Doom can boost monsters, creating asymmetric risk and requiring strategic mitigation.
  • dice resolution — Conflict and challenges are resolved with dice; mechanics include dice-based combat where outcomes can be mitigated by spending resources (gaar tokens) and tapping skills.
  • Differing play modes — The game supports cooperative play or competitive play. In competitive play, the winner is determined by the amount of money and reputation collected, adding a social dynamic that influences decisions to cooperate or hinder others.
  • Portals and exploration mechanics — Portals permit free movement between set locations, accelerating exploration and enabling strategic repositioning during scenarios.
  • Resource management — Players manage money, gear, skills, tokens (gaar, doom), and quest cards. Resources influence combat, training, and item acquisition.
  • Skill training and equipment — Training involves skill tiles that players acquire and equip over time, with costs to upgrade. Equipment and items can be bought via shop rows when at the correct location, enhancing capabilities for future encounters.
  • Tile-based map exploration — Map tiles are drawn and placed around the character to create a hex-based exploration field. Orientation is important, and tiles depend on adjacent hexes to form coherent paths and locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Euthia will be a grail game for some people out there as it's just a massive fantasy romp with a hell of a lot going on
  • it's marketed as a sandbox game and it really is you just pick a direction to go with your character and fun stuff will happen
  • there are dice rolls there's a lot of mitigation with the gaar tokens
  • it's at its best at lower play counts and i think this would be a good fit for a small group of experienced gamers who are willing to play it routinely in order to get the most out of it, or for solo gamers
  • the best thing about this game is this neat mechanic where if you roll badly or the monsters roll well you get some compensation afterwards
  • however, even with its impressive storage solution Euthia is an absolute beast to pack and unpack
  • it's also a table eater with a massive footprint and a serious investment in time, space and money. Be sure you have those three things before you pick this up
  • and once you're comfortable with the game it flows reasonably well but the initial learning curve is very sharp
  • for a far simpler game with a similar feel try talisman
  • and for a similar game with deck building try mage knight
  • euthuia the torment is carrying the box anywhere
  • come support us on patreon and if you enjoyed this video hit the notification button like share and subscribe to the channel
References (from this video)
No references stored for this video.
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