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From publisher blurb:
"A body with no food is like an abandoned house or a fireless hearth: there is simply no life."
The Exploration Expanded: Hunting details creating a hunting scenario. This module includes:
a discussion on hunting scenarios
an introduction to hunting encounters, a more abstract take on combat encounters specifically designed for hunting scenarios
a guide on designing a quarry
two sample hunting scenarios
a hunting list for each terrain: forest, grassland, coast, mountain, swamp, arctic, desert, and underground
several d6 tables for GM inspiration
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