From publisher blurb:
This game master reference book will give you new insight into fantasy poisons from the ground up, showing where they are extracted from in wild environments, how they are synthesized, and their antidotes.
The goal of this project is to offer variety, ranging from simple substances collected from plants and animal glands to more unusual ones that can weaken creatures like dragons and elementals.
The book is a mix of role-playing game ideas and concept art; it's rich in lore, illustrations, and detailed descriptions. In addition to various poison specimens, it offers details on the poisoners' guild, poisoner NPCs, and adventure hooks involving poisons.
My books aim to increase your arsenal of ideas and are great for game masters who enjoy inspiration, creativity, and homebrewing, or the ones who would like to start.
24 new poisonous specimens and their toxins.
24 new antidotes and where to find them.
Lore about the world of Poisoner guilds.
Instructions on how to implement toxin extraction and poison synthetization in your games.