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Eyes of the Truth

Game ID: GID0120295
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Description

From the introduction:

Internal strife and politics are forcing factions within the Wizards' Cabal farther and farther apart. Some believe they are destined for power and greatness while others feel that protection of the land and its people is the Cabal's first priority. As a darker power prepares itself for an attack will the Cabal be able to resolve its problems and save itself from destruction?

A Dave Arneson's Blackmoor episode for heroes levels 4 - 10.

The third and final part of the series: And the Cabal Cried Out, No Hiding Place.

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