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Description
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In this 1st-level encounter, designed to be used in a variety of circumstances with minimal changes, the party will explore a music hall in which a small set of orchestral equipment waits to play to an empty audience. Over the course of the scenario, the heroes will discover that both the instruments and the situation aren't exactly what they seem.
Should they investigate the area successfully, they will discover the hall’s secrets and uncover a chance to lay claim to tools they may use in future endeavors.
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