Collection Status
Your Rating
Description
Spin for a Hero, or something to ride,
A Rival, a Treasure (to find or to hide)
Choose a cave, or a castle with fortified towers
A friend and an object with magical powers
The object of the game is:
Get all of the elements first and you’ll get the glory,
Of winning (the hero, a ride, a rival and a treasure)
Then the winner has the privilege of using them all in a story!
Players spin to select the elements for their fairy tale. When they have collected a scene, a hero, a magical helper, a rival, a magical object, transportation, and a treasure, they tell the tale that these elements evoke. Game extensions encourage compassion in suggesting using a misunderstood rival as a hero on occasion, and longer tales for two players.
Year Published
2009
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.