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Description
An "upgraded" version of memory. Each player gets six cards, and six cards go on the table face down.
On your turn, you flip two cards on the table to make a matching pair - either of those two, or one of them and a card from your hand. All cards have an ability (steal or swap a trick; steal or swap a card; look at a face-down card; you cannot win; this trick count as two at the end of the game).
At the end of the turn there is some refilling.
The game ends when the stack is empty or a player has no more cards in hand.
Year Published
2020
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