The world of Dungeons and Dragons is full of magic, monsters, and divine power. These wondrous sources of energy infuse the land, leaving their mark on locales throughout the realms. In these areas fantastic events occur.
Chaotic power suffuses the air where a powerful planar portal opened, sending random bursts of uncontrolled magic in all directions when the weave is accessed. Powerful ritual sites enhance the effect of dark magic cast by an evil wizard. Sacrificial circles tainted with the blood of warriors cause creatures to succumb to pure blood lust. These examples of fantastic terrain can become powerful boons, or harrowing burdens if approached recklessly.
What's in this thing?
This book contains areas of not only hazards, but areas that can place boons on the characters or even monsters. Leading them to fight over an advantageous position on the battlefield.
- from the publisher's blurb