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Fantasy Hero Grimoire II

Game ID: GID0122797
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Description

From the back of the book:

Lost Magics Await!

A Fantasy Hero game can always use more spells for wizards to cast, characters to find in long-lost libraries, and evil sorcerers to wield against heroes. The Fantasy Hero Grimoire II features hundreds of new spells for your campaign, in ten categories:

Arcanomancy, spells pertaining to fundamental magical forces
Areomancy, spells for use in warfare
Black Magic, spells used by the most evil wizards
Chaos Magic, the wizardry of the force called Chaos
Monster Magic, spells cast by dragons and other monsters
Naming Magic, spells requiring knowledge of the target's True Name
Professional Magic, spells adventurers use to make their lives easier and safer
Rune Magic, the magic of carved and painted runes of power
Shamanism, spells involving spirits and the Spirit World
Song Magic, spells cast through singing, poetry, and jests

All spells are described using a common "spell template" for quick easy reference, and include multiple options for easy customization. Every spell caster can find some new magics for his spellbook in The Fantasy Hero Grimoire II

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