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Description
Players race along paths through a typical farm setting to reach their bus. They can travel along multiple routes that can either detour them along a shorter path or delay them by sending back to an earlier space on the default track.
Spaces can be described by various encounter scenarios such as drawing cards from the Hay or Straw decks, moving a certain number of spaces, or switching places with other players.
Encounters that will distract and delay the players include being sent to visit animal spaces such as chickens, sheep, and pigs.
Year Published
1992
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