From publisher blurb:
Hacking is a difficult task to tackle at the table. Many RPG systems with dedicated hacking rules overshoot the target, making it a cumbersome chore to give computer systems a feeling of “real” security. Often this boils down to a player needing to endure a separate “hacking minigame,” while the rest of the group goes to get refreshments.
Fast Lane Hacking supplies you with a simple, fast system for Savage Worlds to provide a more detailed experience for the group’s dedicated electronic surveillance and information specialist (aka, the hacker). It is primarily modeled for Cyberpunk or SciFi settings, but also provides alternative rules for modern settings, in which a hacker relies on an old-fashioned computer to break into high-security mainframes to steal data.