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This issue features:
An essay from John Large on including organizations in your game that give your PCs new resources to draw on during play, Family Favors.
An new building block from yours truly, La Reina del Sol, about a post-apocalyptic urban crime kingpin ready to oppose your players at every turn.
A systems piece from June Shores, Background Aspects, that shows you how to draw on genre fiction to generate aspects quickly and easily.
A new Quick Start from Jiima Arunsone, Twilight Amber, in which a space empire is threatened with the prospect of a deadly civil war.
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