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This is a quest that works well for a single session or demo game. It can be run as a stand-alone game or as a ready-to-run quest bridging parts of your regular campaign. This quest contains information that the players shouldn’t know until the gamemaster has run it.
Fate of Fourwind is influenced by the Xocoatl myths, and an epic struggle between two fiercely opposed gods, Quetzalcoatl and Tezcatlipoca. If you like the ethical conundrum the heroes are thrust into in this quest, you might be interested in reading more about the trolley problem in ethics.
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