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Description
A tactical game for two.
Your goal is to capture the enemies knight, represented by a spherical peg. You start the game with the Knight in the front row, pawns are beside and behind him. Movement is one field in any direction by any playing piece. Capturing is done by jumping over enemy pieces which is in case a must. Pawns are only allowed to move in your own territory and the neutral area of the board, knights can move anywhere. Pawn are aloud to jump over pieces that are placed on the corner spaces of the enemy territory when they land in the neutral area.
Year Published
1976
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