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Fertility

Game ID: GID0125058
Collection Status
Description

You are a Nomarch in Ancient Egypt. The Pharaoh put you in charge of a Metropolis and its region. The flooding of the Nile is coming to an end and the lands of the Valley are ready to offer their riches. Organize the collection of resources, build districts with the most lucrative shops, supply them with goods and earn the most Debens for the glory of the Pharaoh. The player who will make the best use of the resources of the Nile Valley will win the game.

Fertility is a simple resource management game that raises tough decisions for you to take. Each turn, you collect some of the riches of the Valley of the Nile and immediately decide how to use them : supply one of your Shop to earn money, or spend them to build new districts, offering you new opportunities. Be wise because your choices are irreversible. None of the resources already stocked in your shops can be moved or reused until the end of the game. But any resource unspent by the end of your turn will be definitively lost. Optimize your turns and choices if you want to win.

A player’s turn goes through three fast and simple steps. They start by placing one of their Valley tile on the central board in order to collect resources : alabaster, bovines, papyrus flowers, grapes or wheat. They then have the opportunity to spend these resources to build a new District tile on their Metropolis board, for opening new opportunities. Lastly, they supply their Shops in their Metropolis by stocking the remaining resources. Any resource that a player has left unused at the end of their turn is lost. So, the aim is to collect as many resources as possible, but even more to be able to optimize how to use them. The game ends after 9 turns and each totally supplied Shop is worth money for their owner. The player with the highest amount of money is the winner.

Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video LJQIKpO_eNo John Gates Games impressions at 16:04 sentiment: positive
video_pk 13661 · mention_pk 39934
Video thumbnail
Click to watch at 16:04
Overall sentiment (raw)
positive
Pros
  • Streamlined, quick play around 40-45 minutes
  • Clear point engine and shop mechanics
Cons
  • Rules can be dense and decisions heavy for a lighter game
Thematic elements
  • farm/domestic production and resource chain
  • Domino-style tile placement with shop tiles
  • light euro
Comparison games
none
Mechanics (from transcript analysis)
  • End-of-round incentives — End rules and nine-turn structure
  • Resource-to-shop tile drafting — Spend resources to acquire and activate shop tiles
  • Set collection / point engine — Earn victory points via shops and monuments
  • Tile placement (domino pieces) — Place domino-like domino tiles to generate terrain resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so much fun because it gives you such a wide variety of things that you could do
  • I think this is a game of skill and you don't see games of skill very often with very short
  • Isle of Skye Journeyman adds a lot to this game but it detracts from some of the greatness of the original game
  • Lisboa is a heavy game; there's a lot going on
  • Teotihuacan has a lot going on
  • Western Legends is a sandbox with tons of directions you can go
References (from this video)
No references stored for this video.
Video Md0Ysnz7Iy8 Table Colors unboxing at 0:31 sentiment: positive
video_pk 9190 · mention_pk 27100
Video thumbnail
Click to watch at 0:31
Overall sentiment (raw)
positive
Pros
  • Visually appealing component design (colorful resources and domino tiles)
  • Domino-based core mechanic provides approachable yet strategic planning
  • Rulebook available in multiple languages (French/English) improving accessibility
Cons
  • Resource retention across rounds is limited, requiring careful planning to avoid waste
  • The video presents an unboxing rather than a full playthrough, so nuanced strategy is not demonstrated
Thematic elements
  • domino-based resource management and urban development
  • A city-building setting where players place domino tiles to acquire resources and construct buildings and monuments
  • unboxing commentary with practical game overview
Comparison games
none
Mechanics (from transcript analysis)
  • city-building — Players use resources to place and complete buildings on their personal boards.
  • domino placement — Players lay domino tiles on the main board to claim resources.
  • Resource management — Resources gained from placements must be spent to build buildings or monuments; unused resources will be wasted across rounds.
  • scoring via monuments — Monuments and buildings score points at the end depending on completion and resources used.
  • set collection — There is a set collection element with certain tiles on the main board and resource tiles.
  • variable board size by players — The main board size varies depending on the number of players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • fertility I just got it in the mail today and it will be an Essen spiel 2018 release
  • this game is a domino laying game
  • it's all about laying these Domino on the main tiles over here to get resources
  • the trick is there are resources you get for placing these tiles will you will not be able to keep them from round to round
  • it sounds way too simple right
  • for this little messy very wobbly little crazy a world premiere of an unboxing of fertility
References (from this video)
No references stored for this video.
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