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From the back of the book:
In the sweltering heat of mid-Marpenoth, all of Waterdeep is on edge as the City Watch investigates the murder of a prominent cleric, a bloody act that occurred in the Trades Ward where you and your friends make their home. When the Seekers’ agent contacts you to begin another of their mysterious scavenger hunts, you are eager for a chance to leave the heat of the city behind.
Using the portal under the old Lantanese Embassy, you journey to a deserted island in search of a missing ship, the Dawn Saber. But you are not alone in looking for the famous treasure vessel; pirates and other threats await you, ready to end your adventure before it truly begins.
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