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First Contact is the first in a series of adventures centered around the Everytown setting for Twilight: 2013.
Opportunities for disaster are abound the first time a group of armed wanderers encounters a population of survivors protecting their resources.
Therein lies adventure that is particular to Twilight 2013, where there isn't a tavern or inn with a welcome sign out front, and no merchant willing to part with his goods for cash. It's all about nerve and driving the hardest bargain possible without getting ripped off. If negotiations go sideways for the player characters, gun play may occur. This can end badly in many ways.
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