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Five Go Mad in Egypt

Game ID: GID0128474
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Description

From back cover and introduction:

A Professor gathers a team to investigate the legendary Sphinx Tomb, seeking those with expertise in security or weapons, or interest in the occult or ancient religions.

This Call of Cthulhu (6th edition) monograph adventure is set in 1920s Egypt, and is for 4-7 investigators of novice to moderate experience.

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