Skip to main content

Flourish

Game ID: GID0130239
Collection Status
Description

Flourish is a beautiful, card-drafting, garden-building game in which players plan and build the garden of their dreams over the course of the growing season. With delightful imagery, players plan their gardens throughout the game to collect the most points.

This easy-to-learn game offers both competitive strategy and co-operative game modes, and a 1-7 player count provides a high level of accessibility and replayability.

—description from the publisher

Year Published
2021
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
Top
Showing 1–2 of 2
Video xqJW7x1mrq0 Box Delights rules teach at 0:00 sentiment: positive
video_pk 9143 · mention_pk 26959
Video thumbnail
Click to watch at 0:00
Overall sentiment (raw)
positive
Pros
  • exquisite production and artwork
  • high replayability via multiple variants and expansions
  • supports solo, two-player, and multi-player modes with scalable complexity
  • engaging passing and neighbor-interaction mechanics
Cons
  • setup and assembly can be time-consuming
  • rules can be dense, especially around follies adjacency scoring
  • weight may be on the heavier side for a gateway-style game
Thematic elements
  • growth, nature, and neighborhood collaboration/competition
  • Garden-building in a stylized, decorative world
  • tile-based placement with evolving gardens and decorative fixtures
Comparison games
  • Everdah
Mechanics (from transcript analysis)
  • card drafting — players choose and pass cards to build their garden
  • end-of-round and end-of-game scoring — round-by-round scoring with final tallies including neighbor interactions
  • expansion variants — Friends, Follies, Garden Show ribbons and Garden Show rules provide variability
  • hand management — players manage six-card hands per round and draw/recover cards between rounds
  • passing mechanics — cards are passed to neighbors (left/right) affecting strategy
  • Simultaneous Actions — players act simultaneously within rounds rather than taking turns
  • tile/card placement — placing plant cards in a grid to form gardens and trigger scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork in this is beautiful and Starling Games' production will really showcase that.
  • This is a gateway game that plays relatively quickly with players all acting simultaneously.
  • There's a lot of replayability with expansions like Friends and Follies.
References (from this video)
No references stored for this video.
Video hKXXT9TcvS0 Cardboard Herald general_discussion at 0:20 sentiment: mixed
video_pk 2283 · mention_pk 6633
Video thumbnail
Click to watch at 0:20
Overall sentiment (raw)
mixed
Pros
  • Easy to teach and quick to play (~20 minutes)
  • Accessible entry with surprising depth toward the end
  • Tends to be approachable for solo play
Cons
  • End-game scoring can feel unexpectedly crunchy
  • Hard to fit neatly into a specific niche or mood
Thematic elements
  • Garden growth with end-game scoring intricacies
  • Garden-building and end-game scoring within a lightweight round structure
  • Lightweight feel that can turn crunchy at the end
Comparison games
  • Terraforming Mars
  • Viticulture
Mechanics (from transcript analysis)
  • Card drafting with end-round scoring — Players select cards to grow their garden; end-game scoring determines victory conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the lack of pressure the only person that is going to be affected by the outcome of the game is me
  • achievements now for the most part i imagine most of you know what achievements are in a video game context
  • i'm really talking about having a list of parameters for yourself
  • the solo mode developed by ricky royal is so so good it's such an elegant system
  • chef's kiss
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek