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Description
Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal.
The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find.
Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.
—description from the publisher
Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment:
pos 14 ·
mix 1 ·
neu 0 ·
neg 1
Showing 1–16 of 16
Video 4njke9jUFMg
Quackalope top_10_list at 6:04 sentiment: positive
video_pk 12357 · mention_pk 36052
Overall sentiment (raw)
positive
Pros
- Rich storytelling and thematic presentation
- Engaging cooperative play
Cons
- Rulebook and setup can be heavy
- Some players find the narrative choices opaque
Thematic elements
- Narrative-driven exploration and co-op decisions
- Story-driven pirate-themed adventure with branching paths
- Storybook with multiple endings
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — Players work together to resolve encounters and outcomes.
- story-driven questing — Narrative-based quests that adapt to player choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- none of these games are bad games
- this is an absolutely fantastic game
- this is a polyomino game
- cockroach poker is the best party game I have played
- this entire list is a bluff
- it's the best game that awakened realms has produced with the exception of iss Vanguard
References (from this video)
No references stored for this video.
Video MzyZ6spGo9o
Things Get Dicey top_10_list at 0:42 sentiment: positive
video_pk 12130 · mention_pk 35490
Overall sentiment (raw)
positive
Pros
- Beautiful aesthetics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a definitive list based on inarguable data - Board Game Geek lists 5000 games as having been released in 2020
- I haven't actually played forgotten waters but I did look at a lot of Instagram photos of it - 10 out of 10
- I just moved one piece on the board and I just knew it - about learning Barbary Wars history through The Shores of Tripoli
- Meeples but they're bees, so they call them peeples
- I really like this game called Tell Stones, you've probably never heard of it
- Board games are made out of cardboard, it's actually hard for your digestive system to handle cardboard
References (from this video)
No references stored for this video.
Video HqEzH5bGrFw
I'm It Board Game Reviews general_discussion at 4:59 sentiment: positive
video_pk 11393 · mention_pk 33507
Overall sentiment (raw)
positive
Pros
- Funny, lighthearted tone
- App integration works well
- Beautiful artwork and scenarios
- Engaging narrative
Cons
- Not serious pirate action
- Comedic tone may not suit all players
Thematic elements
- Comedic pirate cooperative adventure
- Pirate adventure
- Funny, lighthearted narrative
Comparison games
- Assassin's Creed Black Flag
Mechanics (from transcript analysis)
- app integration — Mobile app directs narrative and gameplay
- Cooperative — Players work together with app support
- solo playable — Can be played solo by controlling multiple characters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- love it love it love it
- that's gonna be a real big part of our collection
- Lost Cities is a two-player game it's evil y'all
- happy frustration
- it's kind of funny funny
- i like it better this time
- games have to grow on me
- beautiful game loved it oh man omg
- i love the artwork diverse
- this may be one of our favorites
- we are disappointed
- we didn't build a fort
- what are we doing
- if you ain't have fun what you doing
References (from this video)
No references stored for this video.
Video 4bTFGtCFG7s
Cardboard Herald game_review at 0:00 sentiment: positive
video_pk 10650 · mention_pk 31426
Overall sentiment (raw)
positive
Pros
- cohesive system that tightly couples mechanics with storytelling
- accessible rules and intuitive learning curve
- strong writing that matches Plaid Hat’s thematic style
- high replayability due to variable tiles, encounters, and side quests
- clear design philosophy and identity for the studio
Cons
- potentially long sessions and heavy reading workload
- narration app reliance may be a barrier for some players
- rich text could feel heavy for casual players
Thematic elements
- Narrative-driven piracy with branching personal arcs and collective voyage
- Fantasy high seas cooperative adventure on a shared vessel
- Mad lib–style personal story beats with app narration guiding the flow of scenarios
Comparison games
- Dead of Winter
- SeaFall
- Forgotten Legacy
Mechanics (from transcript analysis)
- cooperative play — players coordinate on a single ship to achieve objectives and survive the voyage
- crew/ship resource management — manage cannons, crew happiness, supplies, threat, and other ship metrics
- map/tiles exploration — random and plot-specific tiles populate the map and drive encounters
- narrative app narration — a companion browser app narrates story beats and resolves outcomes
- role-based task assignment — seven jobs are distributed among players each round with some one-per-round restrictions
- scenario branching and replayability — follow different objectives, encounters, and outcomes across sessions
- semi-cooperative with personal goals — individual objectives create tension between crew interests and ship survival
- story-driven checks and skill outcomes — character skills interact with checks and outcomes that alter story direction
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Forgotten Waters is easily some of the strongest writing Plaid Hat has done
- the system feels expertly crafted to facilitate the story rather than becoming a clunky obstacle
- it's immersive sprawling creative and above all fun
- this is their most cohesive system yet
- this is easily one of their clearest designs
References (from this video)
No references stored for this video.
Video vFXLv61J070
Foster the meele Channel top_10_list at 3:30 sentiment: negative
video_pk 9179 · mention_pk 27066
Overall sentiment (raw)
negative
Pros
- strong thematic theme in other contexts
Cons
- hot tub impracticality due to electronic components and set-up
Thematic elements
- cooperative storytelling with crossroads
- pirate-themed adventures
- narrative-driven, choose-your-adventure style
Comparison games
none
Mechanics (from transcript analysis)
- unknown — unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hot tub gate
- soggy tarp hot tub a fun game that's not what I asked for
- Publishers watching please put in the comments why don't they make every game hot tub proof
- stupid stupid game can't play it in a hot tub
- I hate it all
References (from this video)
No references stored for this video.
Video TcTBLE121j0
Foster the Meeple top_10_list at 1:41 sentiment: positive
video_pk 8357 · mention_pk 24614
Overall sentiment (raw)
positive
Pros
- Great pirate theme
- Unique Crossroads mechanic
- Mad Libs storytelling creates variety
- Fun with friends
- New iteration coming this summer
Cons
none
Thematic elements
- Exploration and treasure hunting
- Pirate adventure
- Scenario-based with Mad Libs storytelling
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Choose actions like manning ship, exploring caverns, burying treasure
- Crossroads mechanic — Players pick tasks on map tiles to progress story
- Mad Libs — Create unique story elements through Mad Libs cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are doing our top 10 co-op games
- I love this game I've always loved this game and I feel like I always will love this game
- it's as close to a video game I've ever felt in playing in a board game
- sleeping Gods is absolutely one of the most awesome worlds I've ever experienced in a board game
- I feel like they've encaptured the video game in a board game very very well
References (from this video)
No references stored for this video.
Video Ul5HpBuVL9Q
Board Game Spotlight general_discussion at 5:47 sentiment: positive
video_pk 7849 · mention_pk 23157
Overall sentiment (raw)
positive
Pros
- rich, immersive theme
- great for groups that enjoy storytelling
- strong narrative pacing
Cons
- complex setup and component management
- depends on group engagement to shine
Thematic elements
- cooperative storytelling and exploration
- pirate adventure with narrative-driven scenarios
- story-driven, campaign-like arc
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — players work together to navigate a pirate-themed narrative
- storytelling/narrative progression — player choices steer the unfolding story and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "this is a very welcoming and very friendly community"
- "no bs and no tolerance when it comes to toxicity"
- "you should actually say to you welcome back because you were on season one episode two"
- "we really want to create and what we strive to do is create a welcoming inclusive space for everybody"
- "it's a very welcoming awesome group"
References (from this video)
No references stored for this video.
Video 0BOifskjNIQ
No Rolls Bard playthrough at 1:12 sentiment: positive
video_pk 7571 · mention_pk 22474
Overall sentiment (raw)
positive
Pros
- strong narrative focus and characterful prompts
- accessible rules for a campaign/RS style game
- fun chaos and player interaction via the ship roles
Cons
- complex system with many tokens and references
- potential for slower rounds and bookkeeping
- board presence heavy and app tie-in required
Thematic elements
- cooperative storytelling with mutiny, infamy, and treasure
- Seven Seas pirate voyage aboard a branded ship, exploring deserted islands and pirate towns
- campaign-based, scenario-driven with prompts and ship logs
Comparison games
- Fiasco
- Sabat
Mechanics (from transcript analysis)
- Cannon combat and fleet movement — Ship-to-ship combat and navigation checks with dial A/B, cannons load/unload mechanics.
- Constellation and treasure system — Gaining symbols and treasures fills constellation to win; burying treasure advances progress.
- Crew roles and ship log — Each player takes a ship role (quartermaster, bosun, etc.) and tracks stats in the log.
- D12 skill checks and modifiers — Resolution uses a personal D12 plus ability modifiers, with potential stunts and rerolls.
- Infamy, mutiny, and hull trackers — Infamy informs turn order and can lead to mutiny; hull and supplies track peril.
- Location tiles and action phase — Around the map, players choose green/blue/red actions with planning, then resolve in order.
- Storybook entries and captain's log — Story entries reveal narrative beats and affect state (threat, events).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's idiot proof
- it's damn simple
- I like this game it's really fun
- this is a campaign game but it's also a game where we're going to be exploring this map
- I love this game, it's really fun
- Sparky the stunt dog
References (from this video)
No references stored for this video.
Video 40f7UEKf4pQ
Unknown Channel general_discussion at 5:45 sentiment: positive
video_pk 7142 · mention_pk 21145
Overall sentiment (raw)
positive
Pros
- strong storytelling and accessible to groups
- works with up to 7 players
Cons
- full scenarios can be lengthy (3-4 hours)
Thematic elements
- crew-based destiny and narrative choices
- pirate-themed story-driven adventure
- story-driven with scenarios
Comparison games
- Watergate
- 7 Wonders
Mechanics (from transcript analysis)
- story game with narrative sheets — players navigate a story-driven campaign with character sheets and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's very important that kids and grown-ups enjoy it
- you either lose together or win together
- menara would be a great unique option for this
- one guy is a quick polyomino speed game ... it's a bit thinky
- the avengers robin hood is a storytelling adventure game
- it's a story game where you are pirates and try to fulfill your destiny
- you can play magic maze... it's a real-time experience
- don't blame the kid if you lose
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw
Dice Tower top_10_list at 10:05 sentiment: positive
video_pk 7200 · mention_pk 21308
Overall sentiment (raw)
positive
Pros
- Great thematic pirate RPG feel
- Best at higher player counts (5-6 players)
- Generates memorable team stories
- Nice middle-point checkpoint for session management
- Selfish cooperation creates engaging tension
Cons
- Can run long (up to 3+ hours)
- Can feel like an activity rather than pure game at times
Thematic elements
- Selfish cooperation - pirates on a shared ship
- Caribbean piracy
- Narrative-driven pirate adventure
Comparison games
- Freelancers
- Wandering Galaxy
Mechanics (from transcript analysis)
- action selection — Assign actions to specific roles (steering, feeding, exploring)
- Cooperative with Selfish Elements — Team mission but individual treasure keeping
- Mid-Game Checkpoint — Decision point to continue or stop adventure
- role management — Limited good roles creates push-pull tension
- Story Generation — Decisions create memorable story moments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
- You're trying to colonize the moon, baby.
- I love that there's just positive interaction that is people trigger the incomes.
- When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
- This game is stupid good.
- Don't be an alpha player. Done. This game is fantastic.
- Look what we all made.
- I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
Video sL7NwkNOeC0
Foster the Mee Channel general_discussion at 3:06 sentiment: mixed
video_pk 6660 · mention_pk 19792
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
- pirate-themed nautical adventure
Comparison games
none
Mechanics (from transcript analysis)
- story-driven adventuring — player choices affect a branching narrative and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we will block you or we will hide your comments and you won't even know that you're commenting Into The Ether
- be kind to people and if you don't want to be kind or you don't agree with people that's okay just move on
- Shelf of Shame down to 50
- I would like to host another 24-hour gameathon that is better planned out
- I want to do more collaborations with friends
- we smashed that one smashed it out of the park
- we did 444 different games this year
- I want to play more war games
- the last 24-hour gameathon we did was amazing
References (from this video)
No references stored for this video.
Video XtTzDyM0eek
Unknown Channel top_10_list at 2:19 sentiment: positive
video_pk 4602 · mention_pk 13491
Overall sentiment (raw)
positive
Pros
- Engaging pirates story
- Paced narration adds immersion
Cons
- Not as deep as long campaigns
Thematic elements
- Crew narrative, chance and choice
- Pirate crew on a ship seeking destiny goals
- Narration with actors, app-like pacing
Comparison games
- Pirates of the Caribbean: The Board Game
Mechanics (from transcript analysis)
- Crew-based goals — Multiple destinies to pursue
- Dice and story integration — Dice roll feeds narrative outcomes
- Narration with actors — Actors narrate scenes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the story that matters in these games; mechanisms complement stories
- this is the best scavenging system
- we're going to present one game that the other person hasn't played
- Pirates of the Caribbean the board game
References (from this video)
No references stored for this video.
Video MsiMY0uIwko
Foster the Me a Channel top_10_list at 3:30 sentiment: positive
video_pk 4074 · mention_pk 11926
Overall sentiment (raw)
positive
Pros
- Reminiscent of freelancers in structure
- Remotely playable with friends; strong storytelling
Cons
- Can be long; requires group engagement
Thematic elements
- narrative-driven crossroad storytelling
- Pirate ship adventures with branching quests
- humorous, whimsical, story-first
Comparison games
- Freelancers
Mechanics (from transcript analysis)
- cooperative storytelling — Players collectively steer the crew through adventures.
- crossroads/story-driven — Story moments drive the flow; choices shape outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Nana is just so freaking cute.
- it's insanely frustrating
- it's a fruitful experience when everything comes together
- I freaking loved it
- Nana is just so freaking cute
- the artwork is stunning, I love card games
- Grand Austria Hotel makes my brain happy
- Sea Salt and Paper is probably one of my most played games at this point
- it's bonkers but fun
References (from this video)
No references stored for this video.
Video Q3Z66AyvtVY
top_10_list at 6:10 sentiment: positive
video_pk 3364 · mention_pk 9944
Overall sentiment (raw)
positive
Pros
- strong storytelling
- family-friendly co-op vibe
Cons
- can be heavy to teach
- requires setup
Thematic elements
- adventure and exploration with a narrative arc
- pirate crew on a vessel, cooperative storytelling
- story-driven/cooperative
Comparison games
- Welcome Back to the Dungeon
- Canopy
Mechanics (from transcript analysis)
- story-driven cooperative play — shared narrative with role-specific duties and decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the simplest game that I could call strategy for me was Cascadia
- it's a story driven quick pace story game that takes quite a while to play
- this is a heavy heavy game AR NOA
- you can pull it out I play whenever wherever almost with anyone except my grandma
References (from this video)
No references stored for this video.
Video JQWcG5k5824
My Suggested Game top_10_list at 11:21 sentiment: positive
video_pk 746 · mention_pk 2176
Overall sentiment (raw)
positive
Pros
- Rich thematic experience
- Accessible RPG feel with limited need for prep
Cons
- Can be lengthy and group-dependent
Thematic elements
- Semi-cooperative RPG-like storytelling
- Pirate-themed storytelling adventure
- Character-driven, backstory creation
Comparison games
- D&D-lite games
Mechanics (from transcript analysis)
- semi_cooperative — Shared goals with storytelling-driven decisions that affect outcomes.
- Storytelling — Player-driven narratives shape the session.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this year is flying by
- The Crew is just a perfect nice and easy cooperative game
- i've been really enjoying six nymph
- Phantom Ink is a really great game and would highly recommend it
- Mind Management is a masterpiece
- So Clover by Repost Production is climbing the rankings
References (from this video)
No references stored for this video.
Video sbJ63luddoc
Dice Tower top_10_list at 42:05 sentiment: positive
video_pk 656 · mention_pk 1871
Overall sentiment (raw)
positive
Pros
- Engaging character-driven storytelling
- Humorous and light-hearted tone with pirate flavor
Cons
- Some players prefer heavier euro mechanics over narrative emphasis
Thematic elements
- Storytelling through Mad Lib-like character creation and campaign goals
- Pirate-themed adventure with strong character arcs
- story-forward with personal arcs and episodic missions
Comparison games
- Sea of Legends
- Forgotten Waters (self-comparison within pirate-themed games)
Mechanics (from transcript analysis)
- cooperative storytelling with character arcs — Players collaborate to tell a pirate saga with personal journeys
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "This is Spooktacular. It is spectacular and spooky."
- "The theme is very well integrated into the story that you're playing through."
- "You can feel the humanity of the ghosts and the dream transitions."
- "It's like Ford versus Ferrari for fashion."
- "The alien gets on board and starts growing. It’s iconic."
- "This is Mad Max on a board. Thunder Road Vendetta is fantastic."
References (from this video)
No references stored for this video.
Transcript Navigation
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