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Don’t halloo till you’re out of the wood!
Goal. Be the first, moving all of your five meeples from 'start' to 'target' by crossing four turnable wheels.
The player's action: Move one of your meeples backwards or forwards after rolling the die with by '1 -5'; make up your mind out of three possibilities with a roll of '6':
1. Move one of your meeples
2. Turn one of the four wheels to open/shorten your route
to the target
3. Turn one of the four wheels to block your opponent(s)
Your meeples are safe within weel 1 to 3, can be knocked down passing the fourth (final) wheel.
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