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Strange nightmares are plaguing psionics across the realms: you or your loved ones are experiencing maddening dreams. Only a return to Fluxspace will resolve the nightmares. On the sea moon of Flow, an ancient evil sings a corrupting melody.
Story 2 of the Flumph Fantasy Trilogy
A Two-Hour Spelljammer Adventure for Tier 2 Characters. Optimized for APL 8.
(Adventure can be run between 2-4 hours)
Wildspace: Fluxspace
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