In Part 1 of 5 in the Pentagram Cycle of adventures for MÖRK BORG, the players are tasked with protecting the home of the Baron and Baroness Semachiah from a howling mob of upstarts roaming the streets of Grift. Before long, they will realize they are in completely over their heads. Cultists, Bloodhawks, secret island temples, wands channeling the Black Wind, loopy hippies, gnarly artifacts, zombified townsfolk, and the ability to loot your bosses' house - and much more - await you.
From Beyond the Endless Sea is Melpomene Games' second adventure (and first for MÖRK BORG), and is focused on solving a mystery, dealing with sorcerous foes, encountering strange and awful folks in Grift, and of course staying alive while pocketing plenty of silver. It does not contain any formal dungeon although there is an "anti-dungeon" to troll your players with dehydration rules, and there is plenty of combat potential with some unique monsters and other foes. Instead, this represents the first of five dark adventures in which we will face the players up against otherworldly plots involving some light investigation, and have the players confront a brutal ticking clock that ticks towards an unspeakable Catastrophe.
- from the publisher's blurb