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FUSE

Game ID: GID0136348
Collection Status
Description

Intruders have made their way onto your ship, and their goal is total destruction! More than twenty bombs have been detected onboard, and the countdown has begun. Your elite Bomb Defusal Team (BDT) has been called upon to neutralize the threat. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time?

FUSE is a real-time co-operative game that employs 25 dice and 65 cards. Each game is set to a ten-minute timer, and players must work together in that ten minutes to defuse all of the bombs. Each bomb is represented by a card which needs a certain combination of dice in order to defuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them. Players must then decide who will get which dice, but each player must take one and only one.

It's a simple task: maximize the potential of your dice among all of the players. The problem is that you have only ten minutes, and there are more than twenty bombs on your ship. You don't have time to think through every option. You barely have time to yell at Grandma as she reaches for that red die you need. This game will self-destruct in ten minutes...

Year Published
2015
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video AC0OZsvhWXg Foster the Meepolo top_10_list at 18:02 sentiment: mixed
video_pk 8303 · mention_pk 24395
Video thumbnail
Click to watch at 18:02
Overall sentiment (raw)
mixed
Pros
  • Real-time game
Cons
none
Thematic elements
  • Real-time puzzle
  • Bomb defusal
Comparison games
none
Mechanics (from transcript analysis)
  • Real-time dice collection — Hurry up disarm the bomb by collectively assembling the correct dice combinations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video ivDqSBG-LDM might i suggest a game vacation_game_discussion at 4:51 sentiment: positive
video_pk 6604 · mention_pk 19592
Video thumbnail
Click to watch at 4:51
Overall sentiment (raw)
positive
Pros
  • fast-paced and energetic
  • works well with larger groups
  • replayable through dice variety
Cons
  • can be chaotic or stressful for some players
Thematic elements
  • cooperative, real-time bomb defusal
  • Spacefaring crew defusing bombs on a ship
  • frantic, timer-driven tension
Comparison games
none
Mechanics (from transcript analysis)
  • Dice rolling — Dice outcomes drive defusal options and actions.
  • Real-time cooperative play — Players act together under a strict timer to defuse bombs.
  • Team coordination — Players align choices to optimize efficiency under pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's always room for family
  • Magic the gathering is a living game and the amount of cards and abilities is always growing
  • Fuse is a real time cooperative dice game
  • the twist is the game has a strict 10 minute timer
  • Werewords is a really simple game but the cool crossover between social deduction and word game
  • Concept is a game that i hadn't played for a few years maybe but when we first got it it was one of my favorite games
  • Cartographers is another one of those games that's really compact and you don't need much to learn it and start making your map
References (from this video)
No references stored for this video.
Transcript Navigation
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